Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games
Price: £26.99
(as of May 22, 2024 07:26:30 UTC – Details)
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS
Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description
Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.
This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you’ll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.
By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app’s state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for
This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.
Table of ContentsHello Flutter!Miles or Kilometers? Using Stateful WidgetsMy Time – Listening to a Stream of DataPong Game – 2D Animations and GesturesLet’s Go to the Movies – Getting Data from the WebStore That data – Using Sq(F)Lite to Store Data in a Local DatabaseFiring Up the App – Integrating Firebase into a Flutter AppThe Treasure Mapp – Integrating Maps and Using Your Device CameraLet’s Play Dice: Knockout – Creating an Animation with FlareToDo App – Leveraging the BLoC Pattern and SembastBuilding a Flutter Web AppAppendix
ASIN : B083QG4HWT
Publisher : Packt Publishing; 1st edition (7 April 2020)
Language : English
File size : 30822 KB
Text-to-Speech : Enabled
Screen Reader : Supported
Enhanced typesetting : Enabled
X-Ray : Not Enabled
Word Wise : Not Enabled
Sticky notes : On Kindle Scribe
Print length : 492 pages